God of War developer, Santa Monica Studio, has announced that it’s expanding its team with a number of new job opportunities up for grabs. The company’s official Twitter account specifically highlighted Senior Combat Designer, Senior Narrative Animator, Lead Engine/Pipeline Programmer, and Tech Art Lead roles. Many of the advertisements were published as recently as January 23, 2019.
We’re expanding this family now. All Openings: https://t.co/Z76pTTjLQG
Senior Combat Designer: https://t.co/WrMSmIZzVZ
Senior Narrative Animator: https://t.co/0Mx6mygPZB
Lead Engine/Pipeline Programmer: https://t.co/JtfgOwwnM4
Tech Art Lead: https://t.co/ErPplpBUSI pic.twitter.com/JtnjU3tkid
— Santa Monica Studio (@SonySantaMonica) January 23, 2019
“Come join our award-winning God of War development team!” reads a description for Senior Narrative Animator. “We are looking for a Senior Narrative Animator to help us push the boundaries of interactive storytelling and set the bar for narrative creativity on the PS4. This individual will contribute to our cinematic vision by animating and breathing life into the performances of our characters and game world.”
The developer wrote that its goal is to create “visually stunning” story moments.
Santa Monica Studio’s career page is chock-full of vacancies so it looks like the team is expanding significantly. However, what the developer has up its sleeve is anybody’s guess.
That said, some of the vacancies were understandably created by developers departing the studio. We recently heard that God of War‘s Senior Level Designer, Chris O’Neill, has joined Microsoft‘s new first-party studio, The Initiative.