Back on November 3, Uncharted: A Thief’s End received update 1.15, adding PlayStation 4 Pro support, as well as many other changes. Since then, Naughty Dog has released Uncharted 4 update 1.16 and 1.17 to fix various issues in Multiplayer, including one where the HDR option could cause certain menu screens to become unresponsive.
Here’s the full list of patch notes for update 1.16 (released November 9) and update 1.17 (released today):
Uncharted 4 Update 1.16 – Multiplayer Changes
Ranked
- Leaderboards have been reset to reflect the current season
- Fixed an issue with the Aviators not displaying properly
Balance
- FAL Headshot damage adjusted so a player can no longer be downed unless all 3 bullets are headshots
- Lowered the transition time from blindfire to aim-down-sights: Lowe-S, Harrison 1890, AK-47, P90
- All Shotgun blindfiring damage now less effective than aiming
- Spezzotti 12 Gauge – Fire Rate Increase/Damage Increase
- Pistole – Small increase to Base Damage
- US-AN 12 movement damage modifier removed (in line with other shotguns)
Other Fixes
- Fixed an issue with the improper drops occurring during Bounty Hunter on the map Auction House
- Fixed Audio Options Menu crash that could occur when resetting to default from certain settings
- Fixed a white flash that occurs when transitioning from Multiplayer to the Main Menu
- Fixed issue with HDR settings not defaulting automatically when switching outputs.
Uncharted 4 Update 1.17 – Multiplayer Changes
- Fixed a profile issue causing users to lose their Trials & Ranked TDM progression
- Fixed a Leaderboard issue where Classic Mode statistics counted to the regular TDM Leaderboards
- Fixed an issue with being able to hear player’s microphones before a Ranked TDM match
- Fixed an issue where the the HDR option could cause certain menu screens to become unresponsive
Because of an issue involving profile progress, the next Classic Mode Beta Test Playlist won’t arrive until November 18.
[Source: Uncharted the Game (1), (2), PlayStation, Naughty Dog]
Best PS4 Retail Games of 2016 So Far
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Best PS4 Retail Games of 2016 So Far
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Dark Souls III
Good news for gamers is that From Software seems to never take a break. The studio released Dark Souls III earlier this year, and it was basically everything that fans wanted. Unlike Bloodborne, there's a more deliberate pace to combat and a ton of character customization. It will be exciting to see what the studio does next, but for now I'll keep playing Dark Souls III.
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DOOM
It's 2016 and Id Software just made an awesome DOOM game. That's wild. The latest game in Id's most famous series had no right to be as good as it was, but its campaign was spectacular. Throw in some solid multiplayer that keeps getting better over time due to SnapMap, and you have one of the best games of the year.
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Gravity Rush Remastered
Not a lot of people played Gravity Rush on the Vita, and that's a shame. Thankfully, gamers had a chance to right that wrong when Gravity Rush Remastered came out earlier this year. Good things come to those who wait, apparently, as the game plays better with a DualShock 4, and has all of the original's DLC.
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Guilty Gear Xrd -REVELATOR-
For everything Street Fighter V did wrong, Guilty Gear Xrd -REVELATOR- did it so right. Not only does the Arc System Works developed fighting game have a ton of content, it also does a fantastic job at introducing concepts and basic moves. -REVELATOR- has moved fighting games forward, and now it's up to other games to continue to make sure the genre continues to get better.
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MLB The Show 16
MLB The Show 16 rules. While the series doesn't get the recognition it deserves, Sony San Diego has been knocking the series out of the park for years now. It's a great baseball sim, and it somehow gets better every year. The 2016 installment is the best looking and playing version yet, and it's clear that the studio isn't resting on their laurels.
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Odin Sphere Leifthrasir
Odin Sphere Leifthrasir set a new bar for remastered games. Not only did this gorgeous HD version of Vanillaware's PS2 title fix the flaws of the original, it also added new content as well. New bosses, enhanced combat, and even the original game if players wanted to hold onto the past.
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Overwatch
I think Blizzard might be pretty good at game development. Overwatch, the latest game from the dev behind Diablo & Warcraft, was a bold new direction for the studio but they absolutely nailed it. It's some of the best team based first-person shooting available anywhere, and it's a game that still dominates my Twitter feed. Overwatch has staying power, and Blizzard seems to be on the right track of supporting it regularly.
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Ratchet & Clank
Sometimes a reboot is just what a series needed. That seems to be the case for Ratchet & Clank, as the remake of the PS2 classic did very well both critically and commercially. While it did show its age during spots (particularly during a horrible stealth segment), it also featured platforming fun that just isn't seen all that often on PS4. It's a welcomed addition to the system's library, and Insomniac really did a good job with it.
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Trackmania Turbo
Trackmania Turbo brought Trackmania's signature brand of weirdness to consoles in a big way. Nadeo's time trial racing game has over 200 tracks on the disc, and great level creation tools for users to make even more. It's a blast online with friends, and its four distinct locales each offer up a different challenge.
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Uncharted 4: A Thief’s End
While Uncharted 4: A Thief’s End may have been largely more of the same from a gameplay perspective, it was at least really polished sameness. It also featured the best story in an Uncharted game by a mile and turned Nathan Drake into something more than a wisecracking mass murderer. Uncharted 4 was a great way to end a series that needed to go away for awhile, and now Naughty Dog can move on to exciting fresh ideas.
