Castlevania: Lords of Shadow Boasts Lenghty Quest

April 16, 2010 Written by Cameron Teague

One common problem with the action/adventure genre is that games tend to get a touch repetitive and are a little short in duration.  Castlevania: Lords of Shadow looks to avoid both of these issues, says the game’s producer David Cox.  In a recent interview with Gamepro, David gave a few more details on the upcoming game.

“In this game you’re gonna get night, you’re gonna get day, you’re gonna get fog, snow, rain, mud, dark swamps, castles – and all that kind of stuff.  It’s a variety with over 50 stages in the game and I’d say a good fifteen to twenty hours for a good player.”

“This is a huge world for gamers to explore so it’s not just about being in a castle, it’s about a quest, it’s about rescuing your wife but it’s got all the Castlevania elements – all the familiarity of it there as well and we’ve got action adventure, a really strong platforming element which is a massive component of this game. I hope people will appreciate it.”

Castlevania: Lords of Shadow is being developed by MercurySteam in conjunction with Kojima Productions and will be releasing for the PS3 and 360 later this year.