Resident Evil Operation Raccoon City’s “Intense Acts of Violence” Detailed by the ESRB

November 28, 2011 Written by Sebastian Moss

Developed by Slant Six, who also worked on SOCOM: Confrontation, the squad based shooter Resident Evil Operation Raccoon City aims to bring something new to the zombie-killing series by moving away from the standard survival horror genre that fans have come to know and love. But just because the emphasis is on squad teamwork doesn’t mean you won’t still see the usual gore, mutated monsters and lots, and lots of zombies.

The Entertainment Software Rating Board rated the game as mature, noting the “Blood and Gore, Intense Violence and Strong Language”, and saying:

This is a third-person shooter in which players assume the role of elite security agents tasked with covering up a corporation’s involvement in a viral outbreak. Players use machine guns, shotguns, pistols, and explosives to kill zombies, mutated creatures, and human enemies in frenetic combat. Battles are highlighted by screams of pain, realistic gunfire, explosions, and large splashes of blood that stain the ground. Some weapons cause dismemberment or decapitation; exposed body cavities, organs, and intestines are found in some environments. Players can also perform attacks that depict more intense acts of violence: slitting enemies’ throats with a knife; shoving live grenades inside zombies’ mouths; performing close-up headshots. Language such as “f**k,” “sh*t,” and “a*shole” can be heard in the dialogue.

We were excited by what we saw at PAX earlier this year, even giving it an award, but would you have preferred if Capcom hadn’t tried to mix things up by making the game a squad based shooter? Share your thoughts in the comments below.