DmC: Devil May Cry Definitive Edition Slashes Up the PS4 & Xbox One in 2015
Released at the beginning of 2013 on PlayStation 3, Xbox 360, and PC, Ninja Theory and Capcom are bringing DmC to the PlayStation 4 and Xbox One as part of the DmC Devil May Cry: Definitive Edition, which launches on March 17, 2015 in North America and Europe at $39.99/€39.99/£29.99.
Included inside the Definitive Edition, you’ll find the original game, all previously released downloadable content, brand new modes, and additional gameplay features.
Running at 1080p/60fps on both consoles, here’s a quick rundown of what’s included inside the Definitive Edition:
- Uprezzed Graphics — Including textures, characters, and cinematics.
- Big Bundle of Content — The game includes DmC: Devil May Cry, plus all released DLC: Vergil’s Downfall campaign, 3 Dante skins, 3 Dante weapon skins, and the item finder.
- New Skins — 2 new character skins. Devil May Cry 1 Dante and Classic Vergil.
- Turbo Mode — Turbo Mode returns to the Devil May Cry series, with the game running 20% faster in this mode.
- Hardcore Mode — Hardcore mode retains the experience of DmC, but with a throwback to the classic Devil May Cry games in terms of balance. In this mode, which can be toggled on all difficulty levels, the style system has been rebalanced to make ranking up much harder and ranks deteriorate much quicker. In addition, Devil Trigger doesn’t launch enemies into the air, parrying takes more skill, and all enemies hand out more damage.
- Manual Target Lock — We’ve seen more requests for this than any other feature! The manual target lock works as closely to the classic Devil May Cry lock on as possible and has fully configurable controls.
- Vergil Bloody Palace — Only second to Manual Target Lock in terms of the number of fan requests! This is a new Bloody Palace mode featuring 60 levels and Vergil as the playable character.
- Must Style Mode — This is a hardcore modifier on an epic scale that can be played over any difficulty level. Players must be at an S rank or higher to deal any damage to enemies.
- Gods Must Die Difficulty Mode — This is DmC Definitive Edition’s hardest difficulty mode. It takes DmC’s ridiculously hard Dante Must Die mode and adds a touch more punishment: All enemies spawn with Devil Trigger active and no items or health drops can be used.
- Rebalanced and Retuned — We’ve studied fan feedback and made a whole host of tweaks and balance changes. The style system has been rebalanced, as have bosses. Exploits have been fixed in combat and some of Dante’s moves rebalanced, such as the Demon Evade. Gameplay tweaks have been made following hardcore player testing; frames have been removed from Kablooey shots, Parry/Evade windows adjusted, and collectibles, keys and doors redistributed.
- Integration of Popular Community Mods — DmC Definitive Edition includes community mods such as an optional timer disable for Bloody Palace Mode, a triple dash for Angel Evade, and the ability to hit red and blue enemies with any weapon.
- New Cutscene — An added cinematic scene that never made it into the original.
- More – Additional leaderboards, trophies, and achievements will be included, as well as social features, taking advantage of both PlayStation 4 and Xbox One functionality.
Dominic Matthews, Product Development Ninja at Ninja Theory, said, “It’s not often that a developer gets the opportunity to revisit their game and improve it. We’ve grasped this chance and taken great care to bring DmC: Devil May Cry onto PS4 in the style that it truly deserves.”
If that wasn’t enough Devil May Cry, Capcom also announced that Devil May Cry 4: Special Edition is coming to the PS4 and Xbox One in Summer 2015. Not much of anything is known about it right now, with more details expected in the coming months.
What do you think of two Devil May Cry games coming to PS4 next year?
[Source: PS Blog]