Earlier this week, Ubisoft announced that Assassin’s Creed Syndicate would have two day one patches totaling about 1GB in size, in addition to the 43GB install/download size.
Now, Ubisoft has revealed that buyers will only need to download Assassin’s Creed Syndicate update 1.11, which is 534MB:
I actually have a further update from our Project Closer, who had some more precision to add to my statement, hehe…
Only early players needed the 1.10 patch, folks who purchase at retail will have that packed in, so unless you are playing already, you’ll only need the second of those patches (the 1.11).
With Assassin’s Creed Syndicate out tomorrow, October 23, on PlayStation 4 and Xbox One, Player-One posted the full list of patch notes for update 1.10 and update 1.11:
Update 1.10
Stability & Performance
- Improved performance and stability
Audio
- Fixed some persistent SFX during gameplay
- Fixed wrong audio files that were played
Vehicles
- Fixed issues where the player could get stuck between the train and the train station platform
- Fixed a camera glitch when the player was in a vehicle
- Fixed loading issues with vehicles
- Fixed collisions issues with other vehicles
- Fixed navigation issues on vehicles
AI/NPC
- Fixed issues where NPSs may have problems with their animations
- Fixed issues where the NPSs might have the wrong reaction
- Fixed navigation issues with the NPCs
- Fixed an issue in the mission “A night to Remember” where the Royal Guards cannot be killed after being affected by a voltaic bomb
- Fixed issues where NPCs may get stuck
- Fixed an issue where crowd of NPC would spawn after having the game left idle for more than 30 minutes
- Fixed som other NPC spawn issues
Game System
- Fixed issues with some trophies
- Fixed issues on save/load
- Fixed an issue where doors can be lock picked without previously aquiring lockpick II skill
- Fixed issues where items/mission would not unlock after completing the conditions
World/3D/Menu/HUD
- Fixed texts issues
- Fixed issues with props in the world
- Fixed an issue where changing the menu language will reset all options settings
- Fixed issues where the menu/progression log was not matching the actual progression
- Fixed issues with icons and FX being missing or misplaced
- Fixed Animus Mission Debriefing messages showing when they should not
- Fixed issues when entering/exiting the map menu
Fight
- Fixed issues where the animation would not fit the weapon/reaction
- Fixed offset animation on moving platforms
- Fixed issues with the multi-kills
- Fixed camera issues while fighting
- Fixed an issue where the main character’s weapons disappear after a finisher move if he or she was in stealth prior to the fight
Mission
- Fixed an issue where some of the Blighters are not in the Gang Stronghold area
- Fixed issues in cinematics where the player or some props were offset or missing
- Fixed issues with the objectives
- Fixed issues with fast travel
Behavior
- Fixed navigation/parkour issues on specific spots
- Fixed camera issues when navigating
- Fixed some NPC interaction issues
- Fixed issues where the player would be able to use tools when he or she shouldn’t
Update 1.11
Stability & Performance
- Improved performances and stability
Audio
- Fixed audio missing at the beginning of the introduction cinematic of the “Strange Bedfellows” mission
World/3D/Menu/HUD
- Fixed an issue with water visual effects on boats and barges
Fight
- Fixed an issue where, in rare cases, the player was unable to attack after pressing a button during combat
Mission
- Fixed an issue where a de-synch loop could happen in the “Change of Plans” mission durring the escape part of the mission
- Fixed an issue where the player could get stuck if they de-synched just after assassinating Lucy Thorne in the “A Thorne in the Side” mission
Behavior
- Fixed navigation/parkour issues on specific spots
Expect our review of Assassin’s Creed Syndicate to be up shortly.
Will you be getting the game tomorrow?
[Source: Reddit (1), (2), Player-One]
AC Syndicate Info Dump
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Assassin's Creed Syndicate - Everything You Need to Know
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Welcome to London
Officially announced in May this year, Assassin's Creed Syndicate will put players in the shoes of twin assassins Jacob Frye and Evie Frye in 19th century London. During the industrial revolution, the rich became richer and the poor became poorer. Monarchy and church were losing power, and desperation among lower classes gave birth to organized crime. Enter the siblings, who then decided to "reclaim the city by force."
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The Fryes
As previously mentioned, Assassin's Creed fans will be able to take on the role of two characters - Jacob and Evie Frye. Although Evie's role involves guiding players through certain portions of the story, she's quite an important part of the game. Evie also comes with her own unique stealth abilities, which you can check out here. You can also see both siblings in action in this video.
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Other Characters
In line with the series tradition, players will come across quite a few persons from history in Syndicate. These include, but aren't limited to, Alexander Graham Bell, Karl Marx, and Charles Dickens. For a full list of historical characters, click here.
In addition to the above, Syndicate will also introduce a transgender character to the series for the first time ever. Ned Wynert is a transgender male who will act as a quest-giver to the player.
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The Antagonists
Yes, we know it's the Templars. But who are the Templars in London during the Industrial Revolution? They're the people who are reaping the fruits of invention and prosperity built on the backs of working class slaves. Just look at them!
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No Multiplayer
There's no multiplayer in Syndicate. Ubisoft decided to focus solely on the single-player experience this year in an attempt to return to the series roots. According to Creative Director Marc-Alexis Côté, what made the Assassin's Creed franchise successful in the first place was the single-player component.
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Why Victorian London?
Assassin's Creed fans had been requesting a Victorian London setting among others for a long time, but it wasn't until now that Ubisoft decided to opt for it. However, it wasn't just a random decision. Creative Director Marc-Alexis Côté said that the series needs to be modernized a bit, and there’s no better way to do it than to set it during “an age of transformation” like the industrial revolution.
Côté went on to say that the city of London in the 1800s is one of the team’s “biggest investments.” The Thames and Lambeth certainly look beautiful.
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No Companion App or Random Side-Missions
A lot of people were put off by Assassin's Creed Unity's companion app integration last year. I mean, you had to actually fiddle with the app to unlock some of the in-game chests. It seems that Ubisoft took a hint, and decided to do away with a companion app this year. Yep, no companion app whatsoever! But that's not all.
Creative Director Marc-Alexis Côté also said that there won't be any random side-missions in the game because the developer wants all side-activities to actually make sense in the game and fit into the narrative.
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But It Will Have Micro-Transactions...
Do expect micro-transactions similar to those in Black Flag. According to Ubisoft's Francois Pelland, Syndicate will include "paid options to save time and accelerate progress."
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Gameplay
Syndicate's gameplay needs no introduction. It's Assassin's Creed, after all. But for those interested in seeing what the game plays like, here's a walkthrough video, and here's some gameplay from E3 2015.
In one interview, Senior Producer François Pelland said that multi-kill finishers will return in Syndicate.
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Previews
If gameplay videos don't convince you, we have a preview each from E3 2015 and PAX Prime 2015 for you to check out. Have a read through to see what's in store.
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PS4 Bundle & Exclusive Missions
At E3 2015, Ubisoft announced that Syndicate will come with PS4-exclusive Penny Dreadul-themed missions, known as The Dreadful Crimes as well as a 1TB PS4 bundle. Follow the links for full details.
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The Mandatory Collector's Editions
Want a Hidden Blade Gauntlet or a Cane Sword? You'll have to pre-order either The Assassin’s Legendary Hidden Blade and Gauntlet Edition or the Cane Sword Edition.
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Pre-Order Bonus
The Darwin and Dickens Conspiracy is included with all pre-orders of Syndicate, with Ubisoft promising over 45 minutes of content. According to an official description, "Embark on two pulse-quickening missions that will take you into the inner sanctums of London’s most influential men."
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Season Pass
Syndicate's season pass will include quite a few story DLCs, one of which is the Jack the Ripper campaign unveiled at Tokyo Game Show 2015. The Season Pass is included in the Gold Edition of Assassin’s Creed Syndicate, the full contents of which are detailed here.
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Free Outfits
Following Syndicate's launch, Ubisoft will release two themed outfits for free worldwide - one each for Jacob and Evie. Evie’s “Dr. Daniel’s Garments” outfit will be available on November 3, and Jacob’s “The Creature’s Rags” outfit will be available on November 17.
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Score by Austin Wintory
Grammy-nominated Austin Wintory, who is known for his work on Journey, will be behind the music in Assassin's Creed Syndicate. Wintory said that he was a long-time player of the franchise, and gathered inspiration for the score by looking at the diverse personalities of Syndicate's protagonists as well as the Victorian London era.
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Trophies/Achievements
A list of Syndicate's achievements leaked online recently, and although the PS4 trophy list isn't out yet, it's safe to assume that it'll be more or less the same. There are 49 achievements in total, all of which are listed here.
