PSLS  •  News  •  Industry Events  •  News  •  PS4 News, Trophies, Reviews, and More  •  Video

PSX 2015: Final Fantasy VII Remake Isn’t “Completely Action-Based,” Says Producer

December 6, 2015 Written by Zarmena Khan

Final Fantasy VII Remake producer, Yoshinori Kitase, has said that the upcoming game isn’t “completely action-based” but it has “more of that element and real-time than the previous game.” The conversation above is over 4 minutes but here are bits of what was said:

The hardware itself has evolved since the release of Final Fantasy VII, and the games are more real, and real-time based. The previous Final Fantasy VII was a command-based RPG that utilized active-time-battle. Real-time and GMC are the trends these days.

I can’t say the new game is completely action-based, but it has more of that element and real-time than the previous game.

However, what makes Final Fantasy and RPG different from other games is that the players have the ability to choose weapons, capabilities and magic to be strategic minded, so while the new game has more real-time element, it will also maintain that strategy building element, balancing these two factors perfectly to enhance the gaming experience.

For more on Final Fantasy VII, click here.

[Source: Nova Crystallis]