Previously released on PC, Fallout 4 update 1.5 is now available to download on PlayStation 4 and Xbox One, Bethesda announced today.
Weighing in at a reported 2.37GB, update 1.5 adds the new Survival Mode difficulty, fixes bugs, and preps for the Far Harbor expansion releasing on May 19, as the patch notes reveal:
New Features
- Third person camera movement improvements when player is close up against walls and other objects
New Survival difficulty
- Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details
- Characters set to Survival difficulty appear under their own Character Selection filter
Fixes
- General stability and performance improvements
- Fixed rare crash related to reloading a save that relies on Automatron
- Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
- Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
- Fixed issue with Ada not properly traveling to an assigned settlement
- Robots can now be assigned as settlement vendors
- Fixed issue with “Appropriation” where blueprints would not appear properly if the container had already been looted prior to getting the quest
- In “The Nuclear Option,” entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
- Fixed distance check with Robotics Expert perk
- While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
- Fixed issue with “Defend the Castle” where speaking to Ronnie Shaw would not properly complete the quest
- During “The Nuclear Option,” fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
- Fixed issue where Workshop placed light bulbs would occasionally not light properly
- Fixed occasional flashing issue with entering and exiting Power Armor
- Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu
Bethesda also sent out Far Harbor beta codes today for players on all three platforms, so be sure to check your inbox.
Mods are expected on Xbox One in May and PS4 in June.
[Source: Bethesda, Bethesda (Twitter 1, 2, 3), Reddit]
Cancelled PlayStation Games We're Heartbroken About
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Capcom Fighting All-Stars
Set for the PlayStation 2, Capcom Fighting All-Stars was a promising looking 3D fighter that was bringing together plenty of Capcom's biggest characters together. Characters from Street Fighter, Final Fight, the under-appreciated Rival Schools and Strider were all set to appear. A 2D fighting game, Capcom Fighting Evolution, would later bring this idea to life.
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Final Fantasy Agito
Final Fantasy Agito is the mobile tie-in to Final Fantasy Type-0. While it was released on iOS and Android, it was also slated to release on PlayStation Vita. Sadly, the port was scrapped in 2015, and the localization was also cancelled.
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Human Element
There was a lot of hype behind Human Element. The Robert Bowling directed first-person shooter was set to take place after the apocalypse and would place players on 5v5 teams. Ultimately, developer Robotoki was unable to find funding and the game was cancelled in early 2015.
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Legacy of Kain: Dead Sun
The sixth entry in the Legacy of Kain series was set to come to PlayStation 3, but was cancelled in 2012 after Climax Studios spent 3 years working on the title. Called Legacy of Kain: Dead Sun, the action-adventure title's multiplayer mode was turned into the free-to-play game Nosgoth. It was going to be the first entry in the series since 2003's Legacy of Kain: Defiance, and was set in the future.
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Mega Man Universe
Now that everyone knows how awesome Mario Maker is, imagine playing the same concept with Mega Man levels. PlayStation 3 title Mega Man Universe was supposed to be that, and was going to allow players to create their own levels. Players could even customize the characters in the game and change how high Mega Man could jump, and what weapons he could use. Sadly in 2011, Capcom announced that the game was cancelled. Hopefully the idea will get resurrected, as it seems far more promising than Mighty No. 9.
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Prey 2
Prey 2 has the distincton of getting cancelled not once but twice. That's an impressive feat. It was originally announced in 2011 and was being worked on by Human Head Studios. Development then shifted to Arkane Studios in 2013. That didn't last long, as a year later Bethesda Softworks finally announced that the game had been cancelled. It's a shame as Prey was one of the best games of 2006, and there was a lot of potential to build on.
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Silent Hills
If you thought that a Silent Hill game directed by Hideo Kojima was too good to be true then you'd be right. It was supposed to happen, though, as Silent Hills was announced by Konami via its "playable teaser" P.T.. To add salt in the wound, director Guillermo del Toro and actor Norman Reedus were also involved in the project. While we will never see Silent Hills come to fruition, hopefully Kojima will be able to create the horror game he wants to do now that he's separated from Konami.
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Star Wars 1313
Star Wars 1313 was supposed to finally give Star Wars fan the game they deserve. It wasn't a movie tie-in, nor a LEGO platformer. It was a AAA action game that looked an awful lot like Uncharted. Sadly the game's days were numbered as The Walt Disney Company ended development on the title after they purchased LucasArts in 2013.
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This Is Vegas
While it probably wasn't going to be a great game, it's hard not to be curious about how This Is Vegas was going to turn out. After all, Midway spent over 40 million dollars (!!!) on the Surreal Software developed game. It was set to recreate the Las Vegas experience on consoles, and was one of the many reasons why Midway had to close their doors in 2009.
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Warrior's Lair
Idol Minds was working with Sony San Diego on Warrior's Lair, an action role-playing game for PlayStation 3 and Vita. It was revealed at E3 2011, but then news stopped coming out abut the title. It would undergo a name change before Sony once again went radio silent, and in 2013 it was finally cancelled. It could've been one of the Vita's key titles, but instead is a footnote in gaming history.
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Cancelled PlayStation Games We're Heartbroken About
