Fallout 4 PS4 Mods: Closed Beta Soon, 900MB Limit Right Now, Sound Files Not Yet Supported

June 15, 2016 Written by Jason Dunning

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Still scheduled for release this month, Fallout 4 mods on PlayStation 4 were discussed by Bethesda today.

“In preparation for the upcoming PS4 private mod beta, the Creation Kit now supports the ability to upload PS4 Mods to Bethesda.net,” they wrote. Additionally, the latest Creation Kit makes it so that Fallout 4 ownership via a Steam-linked Bethesda.net account is required when uploading mods.

While the closed beta for PS4 mods is close to being ready, there are a few big known issues with them right now, including a 900MB limit (it’s 2GB on Xbox One) and sound files not being supported:

Known Issues With PS4 Mods

  • PC textures are used. Memory and performance issues may occur. We are working with Sony on optimal texture exporting support in a future update.
  • Sound files are currently not supported. PS4 sound format is a proprietary format. We are working with Sony on sound file processing support in a future update.
  • PS4 Mod Storage limit is approximately 900 MB at present. Please do not upload mods larger than 900 MB. We are working with Sony to increase this limit.

If you’ve uploaded a PS4 mod to Bethesda.net, you’ll be invited to the PS4 mods closed beta forums to help with testing.

For the newly announced DLC, beta invites have gone out on all three platforms for the Contraptions Workshop. Then, in July and August respectively, Bethesda will release Vault-Tec Workshop and Nuka-World – the final two pieces of Fallout 4 DLC.

[Source: Bethesda, Bethesda Studios (Twitter 1, 2)]