Hello Games: PS4 Neo Could “Fundamentally Change” the Experience in No Man’s Sky

August 10, 2016 Written by Jason Dunning

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According to apparent leaked documents about the PlayStation 4 Neo, Sony is telling developers that the upgraded console will allow them to increase frame-rate, improve graphics fidelity, and add additional graphical features in their games. For No Man’s Sky though, the new console could mean a fundamentally different experience.

Speaking with Daily Star, Hello Games Founder Sean Murray explained that, when it comes to remasters, developers will “up-res the textures and things like that,” as the base shape of the world was already worked on by hundreds of people for thousands of hours. Because No Man’s Sky is procedurally generated, a more powerful piece of hardware means they could add new things:

[…] more powerful hardware doesn’t just mean upgraded textures or a higher frame-rate [in No Man’s Sky]. It means we can fundamentally change the experience.

You can have – and you’ll see this from our patch notes – we’re able to change huge things in the universe, because we have complete control.

With more powerful hardware, we can have more trees, more leafs on those trees. The density or immersion of worlds, or new types of worlds could exist.

He added, “It’s a really fun thing to think about, its a really fun thing to think about what impact more powerful hardware could have on our game and tech in the future.”

It’s important to note that Hello Games hasn’t announced any plans to take advantage of the PS4 Neo, so this all just seems to be speculation on Murray’s part.

Expect the PS4 Neo to be fully detailed on September 7 during Sony’s PlayStation Meeting.

[Source: Daily Star]