Final Fantasy VII Remake: Square Enix Isn’t Going to Remove the Things That Were Popular in FFVII
In the latest issue of Weekly Famitsu (translated by Gematsu), Final Fantasy VII Remake Producer Yoshinori Kitase and Final Fantasy Brand Manager Shinji Hashimoto were both interviewed.
During the Final Fantasy 30th Anniversary Opening Ceremony yesterday, Square Enix gave us more details on Final Fantasy XII The Zodiac Age and Final Fantasy XV DLC. Asked if they have plans to debut any unannounced games this year, Hashimoto said there are new Final Fantasy titles currently in development:
Of course there are new titles in production. This event was a ceremony to raise the curtain on the 30th anniversary, in other words an ‘opening ceremony’. We’re preparing various projects from hereon. We’re preparing some announcements – and not just limited to home games.
This year is also Final Fantasy VII’s 20th anniversary, and Director Tetsuya Nomura previously said he’d like to show off Final Fantasy VII Remake at some point in 2017. According to Kitase though, they haven’t decided on anything yet:
I have hope that it will happen, but that still hasn’t been decided. However, when we show it next, I would like to do so in a way that’s a step further than a trailer, such as at an event where people can experience it.
As for the progress of Final Fantasy VII Remake, Kitase said, “We’re still brushing up the scenes we showed you in the trailer. The level of quality we need to hit is coming into view, but there is still some way to go from here.”
The base of the battle system in Final Fantasy VII Remake has been “solidified,” and Kitase says Nomura and Mitsunori Takahashi (Kingdom Hearts, Dissidia Duodecim Final Fantasy) “are putting all of their effort into it.”
When Materia and other systems were brought up, Kitase said there are some things he still can’t talk about, but he added that “we’re not going to remove the things that were popular in Final Fantasy VII.”
We don’t know how long the wait will be between Final Fantasy VII Remake’s multiple parts, but Kitase wants to find a way to keep people interested between episodes. “Final Fantasy VII spreads out laterally in a compilation,” he said. “There isn’t a concrete plan, but since we can’t put out a game in just a few months, I want to think of a way to sustain interest in between releases.”