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Interviews

Guerrilla Games

Guerrilla Game’s Lead Designer Eric Boltjes Talks Killzone: Shadow Fall DLC and Development

“What am I going to do with that? It’s a touch pad.”

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PS Vita’s Dangan Ronpa is Insane, Twisted, And Inspired By Booze – PSLS Interviews Spike Chunsoft & NIS America (TGS)

NIS America and Spike Chunsoft are bringing you one weird-ass Vita game.

ARR Logo

Naoki Yoshida Talks Final Fantasy 14: A Realm Reborn on PS4, Remote Play on Vita and Future DLC

Square Enix tries to make it up to the fans.

Contrast

Creative Director Guillaume Provost on Developing Contrast, Being an Indie and Sony’s Help

From the shadows.

AC4BF Interview

Assassin’s Creed IV: Black Flag Story & Game Details – PAX Prime 2013 Developer Interview

Caution: Lots of details.

TK Baha

Gearbox Software Interview – Bringing Back TK in Borderlands 2

A bit casual.

Dying Light

Moving From Dead Island to Dying Light, Techland Interview – PAX Prime 2013

Rule #1 – Cardio.

PAYDAY 2

David Goldfarb on PAYDAY 2: “People Need to Play Roles and do Their Homework”

Ocean’s 14?

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Paul Cross on Rocksmith 2014: “The Definitive Way to Learn Guitar or Bass”

Look ma’ I can play guitar!