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Interviews

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Transistor’s Art, Music, and Story – PSLS Talks to Creative Director Greg Kasavin

Supergiant Games is only a 12 person team!

Joust Logo

J.S. Joust’s Doug Wilson Talks About The History and Future of Sportsfriends

Have you Jousted?

Lords of the Fallen

PSLS Round Table with Lords of the Fallen Producer Tomasz Gop

A new death awaits.

Arkham Knight

PSLS Interviews Rocksteady Studios’ Gaz Deaves – Batman: Arkham Knight

The game we need and want.

ASM2 - Aerial Shot 2

The Amazing Spider-Man 2 Interview

Spidey Spidey Spidey!

War Thunder

PSLS Interviews War Thunder CEO Anton Yudintsev – US Release Details

Find out why the US version has been delayed.

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GDC 2014: Guacamelee! Super Turbo Championship Edition Preview

Drinkbox Studios shares a demo and a chat about its upcoming PS4 game.

Warframe2

PSLS Interviews: Free to Play Doing Well on PS4

Pew. Pew. Pew. Awesome free games, small microtransactions.

Dark Souls 2

PSLS Interviews Dark Souls 2 Producer Takeshi Miyazoe

Prepare to read.

edf2025

“Shoot Down Everything!”: An EDF 2025 Interview

Better get the Raid

BG59

Bad Gamers: Ep 59 – PS4 Exclusive, PSN Down and Steam Sales

Help us Captain Newfoundland, you are our only hope!

BG58

Bad Gamers: Ep 58 – PS4 Party Crash: Twitch, War Thunder, Amazon

Guest Starring A Singing Canadian Stripper DJ.

tiny brains review

Malik Boukhira, Co-Founder of Spearhead Games, Talks Tiny Brains, PS4 and Indie Development

Picking the brains of Spreadhead Games

Guerrilla Games

Guerrilla Game’s Lead Designer Eric Boltjes Talks Killzone: Shadow Fall DLC and Development

“What am I going to do with that? It’s a touch pad.”

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PS Vita’s Dangan Ronpa is Insane, Twisted, And Inspired By Booze – PSLS Interviews Spike Chunsoft & NIS America (TGS)

NIS America and Spike Chunsoft are bringing you one weird-ass Vita game.

ARR Logo

Naoki Yoshida Talks Final Fantasy 14: A Realm Reborn on PS4, Remote Play on Vita and Future DLC

Square Enix tries to make it up to the fans.

Contrast

Creative Director Guillaume Provost on Developing Contrast, Being an Indie and Sony’s Help

From the shadows.

AC4BF Interview

Assassin’s Creed IV: Black Flag Story & Game Details – PAX Prime 2013 Developer Interview

Caution: Lots of details.