Sometime in September, EA will also be releasing an update that will finally include face buttons for use during gameplay. Mike Mahar, Producer for Fight Night Round 4, answered a question regarding the control scheme update.
“The updated control scheme will allow users who are accustomed to using button controls from FIGHT NIGHT Round 3 to return to using buttons in FIGHT NIGHT Round 4. They are very similar in their implementation. The reason they weren’t originally included in FIGHT NIGHT Round 4 was two-fold:
1). We didn’t want to put them in the game without extensive testing and tuning to ensure we avoided the mistakes of FIGHT NIGHT Round 3 where some users perceived there to be an advantage to using buttons versus the Total Punch Control. It took some time, but we’ve accomplished that goal. In FIGHT NIGHT Round 4 it is just as easy to throw fast punches and combos with TPC as it is with the buttons. Gamers will not notice any difference or advantage versus the AI or playing against users online.
2). We believe that Total Punch Control gives the user the most authentic and robust game play experience possible. But, at the end of day our consumers are the most important voices and what they say counts. If people want the choice to use buttons versus TPC, we’ll give them that choice.”
Dean Richards, Senior Producer for Fight Night Round 4, had this to say:
“The depth and variety of new content we have planned this summer is going to make one of the most critically acclaimed games on the market even better. Among the new content in development, our new button control scheme will give fans a choice for how they want to throw punches in the game. We strongly believe that the refined Total Punch Control is the most intuitive way to throw punches in Fight Night Round 4, but we also want fans of the franchise to have an option.”
Should they have added controls to the buttons and ignored the request from consumers? Weigh in with your opinions below, and see you in the ring.