Capcom producer Alex Jones has said he wants players for Ninja Theory’s forthcoming Devil May Cry reboot to consider “what could come next” upon the completion of the campaign.
Speaking to VG247, Jones said the following when asked if the reboot is more empathetic than past iterations:
Yeah, the story is Dante kind of finding his purpose. He’s on the margins of society at the start and he’s just kind of surviving, and then Vergil finds him. At first, just by offering him an opportunity for revenge, Dante then at least has some sort of a goal. As he moves deeper into the story he becomes more connected with the larger struggle it’s about him finding his place in the world.
Upon being asked whether players will see more than “some balletic awesome shit” stemming from conclusion of the story, Jones teased:
Yeah, hopefully ‘balletic awesome shit’ will be one of their few takeaways from the game. For the story, I hope it’s a satisfying story that resolves itself and potentially leaves people wanting to find out more about this world and what could come next. But yeah awesome balletic ass-kicking was one of the main objectives.
DmC: Devil May Cry is due for a release on January 15th, 2013.