According to the studio’s CEO Ted Price, there’s still plenty of life left in this comical space-themed universe starring a Lombax and his trusty mechanical sidekick. Speaking to Eurogamer, Price explained:
We never know exactly how or when interest will wane in any particular franchise that we do. So far interest certainly hasn’t waned in Ratchet. And for us it’s still an incredibly fun franchise to build.
Does that mean we can expect plenty more of Ratchet from the studio in the future? If a comment from one of Insomniac’s representatives in any indication, I’d say so. “I’d say our fanbase is most passionate about Ratchet,” the rep said.
Price went on to discuss their refined approach to the franchise, noting that they’re aiming to create more focused experiences that still introduce something new for the player to chew on.
As a studio I believe we are getting better at focusing early on what will make a game great. With Ratchet: Full Frontal Assault it’s about the move back to original Ratchet mechanics but then providing something different in the context of this tower defense.
Their latest installment in the series, Ratchet & Clank: Full Frontal Assault is set to launch later this year for the PS3 and Vita.