Update: Sony has now clarified that they meant online used game access only, similar to the PS3 where online passes are allowed.
A lot has been said about the news that the PS4 won’t have the same DRM measures as the Xbox One, but it looks like third party publishers will still be able to choose to limit consumers.
On GT, Geoff Keighley asked Sony’s Jack Tretton: “There are some publishers that still feel that GameStop is capturing a lot of value which publishers are not benefiting from, EA implemented online passes… for PS4 you’ve said that you’ll allow people to trade games and whatnot – if a publisher comes to you and says ‘hey we actually want to restrict our game or do something around that’, what’s Sony’s response to that?”
Well we create the platform, we’ve certainly stated that with our first party games we’re not going to be doing that, but we welcome publishers and their business models to our platform. There’s going to be F2P… every potential business model on there, and again, that’s up to their relationship with the consumer and what they think is going to put them in the best stead, so we’re not going to dictate that, we’re going to give them a platform to publish on.
Keighley – “But the Sony platform will not allow for DRM for third party games?”
The DRM decision is going to have to be in the hands of the third parties, yeah, that’s not something we’re going to dictate or control or mandate or implement.
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