Way back in October, PS4 System Architect and Knack Director Mark Cerny said, “Knack’s a very interesting character, I’d love to keep working with him, but really we all need to see what the appeal of this first game is. Going forward, I’d love to be creative director again. That was a lot of fun.”
While Knack may have been bundled together with the PS4 at launch in Japan, the game has moved nearly 400,000 copies over there, meaning it’s reached a wide audience. Interviewed by IGN this week at Develop, Cerny wouldn’t confirm a Knack sequel, though he’s still up for it:
I would love to keep working with the [Knack] brand, definitely. There’s a lot unexplored there, I think anybody who played the game would tell you that!
Knack 2 doesn’t appear to be his next project though, as Cerny revealed that a “so-called indie title” is next on his radar:
I’m trying to get back to games. One of the projects I’m trying to kick off is a so-called ‘indie title’. It won’t really be an indie title because it’ll be fully funded, but it’ll be nice to have a project where the scope is small enough that I’ll know the names of everybody on the team, which is really hard to do these days now that you’ve got 100, 200, 300 people internal plus everyone outside the company.
Cerny added that he likes smaller titles because they are about “excitement and freshness,” with a concept that can be “out there,” while big titles have to be thought out carefully.