Continuing its “Behind-the-Wall” series, Ubisoft has released a new Rainbow Six: Siege video where the studio discusses how it’s making the shooter more tactical and then some.
What’s cool here is how Ubisoft seems to be ditching contextual character moves that can’t be interrupted. Ever played a shooter and experienced a moment where your in-game character is doing and you want them to stop in order to engage enemies or do something else? Well, in Rainbow Six: Siege, that will never be a problem. As shown in the video, deploying fortifications, rappelling, etc. won’t mean you can’t draw your gun mid-move.
Check the video above to see what I mean. It’s a small change but one that should be implemented in all shooters moving forward.
Rainbow Six: Siege is set for release sometime in 2015 for the PlayStation 4, Xbox One and PC.