It looks like people will be playing The Witcher 3: Wild Hunt for quite a long time, as it will feature hundreds of hours of gameplay.
In an interview with GamingBolt, CD Projekt RED’s Senior Art Producer Michal Krzemiński explained that The Witcher 3 should offer players “A LOT more than 100 hours” of gameplay, and said that some players will probably “add thrice as more to that.” Yeah, that’s a whole lot of gameplay.
Krzemiński also mentioned in the same interview that the bigger monsters in the game will be “grounded in the local landscape,” and will perhaps not be the terrible beasts that they are originally made out to be.
Each of the monsters in the game, and I mean the bigger beasts, is somehow grounded in the local landscape. For example, the griffin we’ve shown during the hands-on session, it’s a beast that lost its mate, which made it a lot more aggressive. As Geralt tracks it down and gets to know it more, additional details about the creature emerge. Sometimes it totally flips your perceptions of what’s going on and why. Sometimes the monsters aren’t who you think they are.
What do you think of monsters with backstories and the overall gameplay length? Be sure to check out our own interview with The Witcher 3 developers as well, which discusses DLC plans, visuals, and more.