With the embargo having now lifted, Eurogamer published three minutes of pre-alpha Shadow of the Beast PlayStation 4 gameplay, giving you a look at how this re-imagining plays.
Over on the PlayStation Blog, Matt Birch of developer Heavy Spectrum talked about Shadow of the Beast:
The screenshots you see here are taken from the harsh, arid wasteland that is Karamoon’s desert. The balance between beauty and brutality has been a running theme for us while we’ve been building the game. Our main character, Aarbron, was forged by the evil Maletoth as a living weapon — and his journey through this beautiful, vibrant world is a savage one. We’ve tried to find ways to bring both sides of this juxtaposition to life to create a unique and intriguing setting for the gameplay to live within.
Alongside creating a range of sweeping vistas and strange creatures, we have also been busy refining the game’s core combat and platforming to try and find just the right blend to make a compelling experience for players.
In their preview, Eurogamer points out that Shadow of the Beast is targeting 1080p/60fps.
As Birch added, “We hope to have more news to share with you before too long!”
What do you think of Shadow of the Beast?
Shadow of the Beast PS4 Gameplay Revealed, Targeting 1080p/60fps