A “stunning reboot,” Battlezone is confirmed to be in development for Project Morpheus on PlayStation 4 at Rebellion, running on their next-gen Asura engine.
Furthered described as a “bold homage” to Atari’s 1980 arcade game, Battlezone was discussed by Rebellion CEO Jason Kingsley:
When the original Battlezone came out in 1980 – long before we were developing games – Chris and I were among the many who made up its loyal arcade following. When we acquired the Battlezone rights two years ago we almost had to pinch ourselves! It really was a dream come true, so it’s our aim to deliver the same revolutionary thrill of the original for a whole new generation. We want to use VR to truly capture the imagination of today’s gamers, just as the original Battlezone captured ours.
Kingsley then talked about Battlezone on the PlayStation Blog, explaining how they purchased the rights and more:
Skip forward to 2013 and Atari announced that it would sell off much of its household IP at auction, and Chris and I were there. When it finished, Battlezone was ours. We couldn’t believe it! Here was our chance to work on one of our most beloved games of all time, and play our part in a new era of VR gaming.
Earlier this year we tasked a team at our Oxford studio to reboot one of gaming’s seminal titles for a new generation of virtual reality games. VR of course, is an exciting challenge — you have to throw so many traditional game design rules out the window and start afresh. In this respect PlayStation gave us some fantastic support — providing us with plenty of Morpheus development kits and chatting with our coders and designers on a regular basis to help us develop on this new platform.
Do you remember Battlezone?
[Source: PS Blog]