At the Xbox gamescom 2015 press conference today, Crystal Dynamics Game Director Brian Horton walked everyone through a new gameplay demo for Rise of the Tomb Raider on Xbox One.
Throughout the video, you’ll see the upgrade and customization screen, some stealth kills, more stealth kills, far less stealthy kills at 5:00, and lots of explosions.
They followed up the walkthrough with a new gameplay trailer, featuring Lara raiding some tombs:
While the pre-order packs are currently only being given away on Xbox, Crystal Dynamics detailed how cards work in Rise of the Tomb Raider:
You’ll notice that many of these pre-order offers include “Card Packs” – a new feature to the Tomb Raider franchise. In Rise of the Tomb Raider you’ll earn cards by completing specific challenges, or discover them in hidden pockets of the environment. Once activated in extra game modes, these cards become modifiers, letting you customize your play experience in a wide variety of ways.
Some cards are a bit cheeky, some increase difficultly, and some give you special advantages. Some cards can be used more than once, while some cards are consumable and must be earned again. These cards will offer hundreds of ways to customize your Rise of the Tomb Raider experience and rank higher on the global leaderboards. We’ll provide more details on cards and extra game modes in the future.
Rise of the Tomb Raider launches this November on Xbox One, with a PlayStation 4 release coming in late 2016.
[Source: Tomb Raider]