Back in July, it was thought that Deus Ex: Mankind Divided would allow players to ‘talk down’ bosses, instead of having to fight them. However, Gameplay Director Patrick Fortier is now saying that this is not the case.
Speaking with Eurogamer, Fortier explained that communication must have been “muddled a little bit,” as there will be “verbal debates with certain NPCs,” but not with bosses. Instead, boss fights will support “combat, stealth, lethal, non-lethal.”
That’s interesting. Some of the communication about that has been muddled a little bit. People took all different kinds of parts and muddled them into one. So, there are verbal debates with certain NPCs, [and] classic boss fights are another thing. They’re two separate things. Having said that, in a classic boss fight we will support combat, stealth, lethal, non-lethal, in ways we didn’t necessarily manage in Human Revolution.
Deus Ex: Mankind Divided is set to release in 2016 for PlayStation 4 and Xbox One.