Originally expected to debut this December as a digital title, the initial release date of Hitman from Io-Interactive has been delayed until March 2016 on PlayStation 4, Xbox One, and PC, the developer announced today.
Calling Hitman “the biggest venture we’ve ever undertaken at Io-Interactive,” they say the extra few months will mean they can add more to the launch content of the game:
It’s safe to say HITMAN is the biggest venture we’ve ever undertaken at Io-Interactive. Not just in terms of scope and ambition but also in terms of the size of the game world itself. The playable area and density of our locations goes beyond anything we’ve built before. We’re striving to create a series of living, breathing worlds in those locations and we get pretty obsessed about every detail that you’ll experience.
On top of that, we’re going for a new release model where we put out a good chunk of the game when it begins and then release the remaining locations over time. We want to make absolutely sure you all get the best possible experience when you join, so we’ve made the difficult decision to move the initial release date to March 2016. These few extra months will mean we can add more to the launch content of the game, more than we had originally planned, and then follow with a tighter frequency of updates, which ultimately will create a better game for everyone. And in the end, that’s what we’re all looking for.
Giving us an idea of how big the new Hitman is, Io released this comparison image:
We’ll learn more about the full release schedule and scope of Hitman next week.
What do you think about the delay?