Naughty Dog Community Strategist, Arne Meyer, has said that the announcement of Uncharted 4: A Thief’s End‘s micro-transactions, also known as Naughty Dog Points, has been misconstrued. Speaking during a panel at PAX Australia 2015, Meyer said that all the reports about Naughty Dog Points that have emerged so far have been a little inaccurate.
As previously explained, there’s nothing in the game that’s being gated off so whatever players can buy with the virtual currency will be available to unlock by playing. “There’s nothing that actually changes your game mechanics behind it either,” said Meyer. We’re also told that Naughty Dog isn’t using this as a new revenue stream, but rather something to support the game with for a long time.
If you look at Uncharted 2 and Uncharted 3, those two multiplayer games still exist right now, we still have a multiplayer community that’s playing with them, and it’s really quite some time. We want to be able to do that with Uncharted 4 as well, to be able to support the multiplayer game for it.
We don’t have dedicated servers, so it reduces our costs to be able to maintain everything going on, so we’re thinking of this virtual currency system as a way to basically treat this game as a service so that we can keep going for a really long time.
Meyer further said:
When you start playing Uncharted 4’s multiplayer you actually get a little bit of this currency so you can try out and see how it works.
You buy Naughty Dog Points with real currency, so it’s basically a virtual currency. And just the idea is that we looked at the ways that people have done this in other games, we’ve looked at the community’s reaction to it, we’ve looked at the community’s reaction to our announcement of Naughty Dog Points, and we wanna make sure that it’s a really complex but really balanced system, that everyone gets to use.
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Uncharted 4: A Thief’s End will be out on March 18, 2016.