Bummed at not being able to match up with random people for Destiny’s now-infamous Raids? Well, you’re not the only one.
While the chances of Destiny having matchmaking for Raids is still slim to none, Bungie explains why they went with this design decision in the first place. Speaking in the latest issue of EDGE, Creative Director Luke Smith had this to say:
I think matchmaking can make other players disposable to you…The reason that people quit out of strikes is because there’s no consequence to their departure, just a punishment for that disposable person on the other end of the line. It’s pretty hard for me, emotionally, to want to subject groups of players to that. What’s not hard for me to think about is a version of Destiny that makes it easier to look for and find groups to go engage in difficult content with, a version that helps bring people together in a way that the current software doesn’t.
Smith adds, “It’s a game that’s best played with others, and it’s our responsibility to embrace that further in the game.”
While I do appreciate what Smith is saying, can’t some of us (like me) that don’t have five other people playing on the same day at the same time have an option to at least play with randoms? I understand it can be a frustrating experience, but at least I’ll be able to experience it, no?
Do you agree with Bungie’s reasoning on why there’s no Destiny matchmaking for Raids?
[Source: EDGE via Games Radar]