Designer Victor Velasco confirmed that the PS Vita version is still happening:
The Vita is still on the table. We don’t have a firm date, but we will release the Vita version closer to the end of the year. We’re working as fast as we can!
He also revealed that Klaus will cost $19.99:
The price point will be $20 and you’ll get around 6-8 hours of experience. There are two endings, and then there’s the arcade mode if you’re into speed running. There are 40 trophies, and then an extra one for the platinum.
A single-player puzzle platformer with a “non-intrusive narrative,” Klaus includes six worlds, 34 levels, and over 100 rooms, collectible stages, two playable characters, boss battles, a time arcade mode with online leaderboards, and 41 Trophies.
The description adds:
Klaus is a precision-based puzzle platformer with a self-aware narrative and unique PS4 touchpad-based controls. Klaus’s tight & challenging platforming takes inspiration from hyper-precise classics such as Super Meat Boy & Mega Man and combines them with a tense and emotionally engaging narrative akin to those of Limbo and Thomas Was Alone.
With a minimalistic aesthetic and an electronic soundtrack, Klaus will appeal to gamers both for its style and unique gameplay experience.
La Cosa Entertainment didn’t say anything about a European release date, the status of the previously announced PlayStation Vita version, or a price.