A PS Vita exclusive where you play as a one-armed warrior named Sasha, who wakes up in a surreal new world after a catastrophic event, DrinkBox posted on their blog that Severed development is in the final stretch, ahead of the planned spring 2016 release:
Another great time during the making of a game is the home stretch. This is where we’re at with Severed right now.
The final touches of the game are falling into place. We’re tuning numbers, tidying up animations, mixing the last of the sound effects and music; Polishing the game to it’s full potential. Make no mistake, it’s hard work! Not because of the hours put in or the nature of the work, but because you know you will have to stop at some point. Most of us have enough ‘final touch’ ideas to work on the game for an eternity. But we’re also anxious to get Severed in front of an audience with the hopes they will enjoy playing the game as much as we’ve enjoyed making it. That cognitive dissonance can be difficult at times, but the rewards are well worth it.
They added, “The last bit of polish impacts the game to a much greater degree than the many months of the work that led up to this point.”
We previewed Severed at PSX 2015, with Chandler calling it an “amazing first-person dungeon crawler.”