In a post on its official site, Bethesda has revealed a ton of details on Doom’s nine multiplayer maps that will be available at launch.
According to Bethesda, players will constantly need to be on the move to stay alive. And while the maps have secrets that the player can uncover, none are built for sniping or holing up in a hidey hole. Yep, this is Doom and camping isn’t really a viable strategy.
Check the video above for a quick virtual peek at each of the nine maps that will be available at launch. Details on each map can be read below straight from Bethesda.
Some maps include one- or two-way teleporters. Both humans and demons can use these, but weapon-fire can’t be teleported. (So don’t get cute and try to shoot rockets through a teleporter!)
Need to leap to the top of a level? Look for a bounce pad. Both humans and demons can use these to quickly ascend to new heights.
Like any good multiplayer map, you’ll find both explosive barrels and hazard canistersthroughout. The former does exactly what you expect; the latter not only explodes but leaves behind hazardous slime – which, for a limited time, will continue to deliver damage to anyone unlucky enough to run through the glowing green muck.
Speaking of green muck, some levels are surrounded by radioactive slime, which will harm humans. Fire will also deal damage to humans, as will energy/plasma (with the potential here for an instant kill, depending on the severity of the hazard). Demons are immune to all three of these hazards.
And, as always, avoid lava and pits of death. Both are instant kills for humans and demons.
Here’s the full list of multiplayer maps available at DOOM’s launch:
Excavation. A modest-sized UAC mining outpost. Watch out for the rock grinder!
Infernal. A mid-sized Hell map with both interior and exterior elements. Lots of platforms and chasms, along with teleporters.
Chasm. This massive map takes you deep below the polar ice caps of Mars. A great place to play Freeze Tag.
Disposal. This smaller map is the main waste processing facility for the UAC research and residential complexes. Unsurprisingly, it’s full of radioactive slime.
Helix. This is where they experiment on demons and develop advanced weaponry. Which, naturally, makes it perfect for a quick round of Clan Arena.
Perdition. Disjointed and sadistic, this ancient arena is populated by the agonized moans of unfortunate souls who have suffered within its realm.
Sacrilegious. Set within a fracture of Hell, this map offers clear lines of sight. Move fast… or die faster.
Heatwave. An industrial UAC facility with glistening halls that will soon be slicked with human (and demon) blood.
Beneath. Before being beamed to Earth, the energies of Hell are harnessed in this symmetrical and cavernous location.
Will you be picking Doom up when it launches on the PS4, Xbox One and PC this May 13? What are you expecting from it if you haven’t played the previous entries in the franchise?