In the latest Doom trailer, Bethesda and id Software focus on the player progression, which allows you to customize your character with gear, paint colors for your armor and weapons, and much more:
You don’t have to be the best DOOM player to rise through the ranks. In fact, you might not always be on the winning team, and that’s OK. Half of your experience just comes from showing up and making an effort. The other half comes from kills you rack up, where you place on your team, whether your team wins or loses, any challenges you might complete, and commendations like MVP or Most Demon Kills that you may receive. In short, the more you play, the more armor, weapons, equipment and hack modules you’ll unlock. You’ll also receive epic customization options for all your gear, so you can look cool while you obliterate your opponents.
Once you hit level 50, you’ll receive your first Echelon. Your level then resets to 1 and you become Echelon 1, Level 1. But even though your level resets to 1, you won’t lose all that gear you’ve unlocked. Everything you earn stays with you. (Each time you gain an Echelon rank, you’ll unlock a special insignia denoting your Echelon rank so other players will know what they’re up against.) With 10 Echelon ranks and 50 levels per Echelon… well, that’s a lot of levels and a lot of sweet customization options to unlock as you work your way through them.
There’s nearly 300 pieces of armor for the five different base armor suits (UAC, Demonic, Bounty Hunter, Templar and Utilitarian), over 90 primary and secondary paint colors, and over 50 paint patterns to choose from.
You’ll also be able to equip one of seven different special items per loadout, and you can equip four of the 125 taunts at a time.
Access PlayStation also posted 15 minutes of Doom beta gameplay running on PS4: