With the maintenance now complete on PlayStation 4, and wrapping up soon on Xbox One and PC, Rainbow Six Siege update 3.4 should begin rolling out shortly on all three platforms.
Fixing some gameplay bugs, going after team killers, and balancing Pulse, here’s the patch notes for today’s update:
General Tweaks and Improvements
Operator Balancing
Pulse has better visibility, more reliable information, and it is now easier to read feedback.
- For the update to Pulse in Patch 3.4, we wanted to give him better awareness by increasing the visibility he gets of his gadget. A lot of times players would get caught off-guard while using Pulse’s gadget, and we intend for this new update to improve situations like that. Pulse’s gadget’s detection marks were static on the screen and this was sometimes difficult to interpret. We have changed these marks to provide a better representation of the enemy’s world position.
- After Update 3.4, if you detect an enemy and look away, the “ring” will stay at the enemy’s position, and not remain on the screen at the same position it was when the enemy was detected. We felt that we weren’t fully delivering the experience and the fantasy of the heartbeat scanner with the previous design. We hope you will enjoy the new graphic, audio, and visual update we are applying to the gadget as well!
Team Killing
If a player repeatedly team kills, they will temporarily be banned from matchmaking. After multiple offenses, a permanent ban may be issued to the offending player’s account.
- First offense: Casual- Kicked from match.
- First offense: Ranked- Banned for 15 minutes, 50% renown penalty for 30 minutes.
- Second offense: Banned from Matchmaking for 30 minutes.
- Third offense: Banned from Matchmaking for 2 hours.
- Fourth offense: Banned from Matchmaking for 24 hours.
- Fifth offense: Banned from Matchmaking for 7 days.
Main Bug Fixes
Gameplay
- Ubisoft Club challenge rewards required players to restart their game client. (Reward is now automatically placed in your inventory once you redeem the challenge)
- Xbox One users were unable to create Custom Matches while offline.
- Casual menu can be accessed even while banned.
- Camera devices float when a player is killed while using it.
- Player’s weapon disappears if a pickup animation is cancelled.
- SR-25 has a flickering texture on top side of stock.
Operators
Doc
- Unable to revive himself if put in a DBNO state during the vaulting animation.
Tachanka
- Turret will float in the air if it runs out of ammo.
- When viewing Tachanka as a spectator, there are multiple visual/animation conflicts.
Blackbeard
- Replay and Spectator mode cameras sometimes made Blackbeard appear to have no recoil.
Valkyrie
- Throwing a Black Eye outside during prep phase does not destroy it. (This does not apply to Terrorist Hunt)
Bandit
- No sound effects can be heard when a Shock Wire Battery is placed on barbed wire on stairs.
Shield Operators
- Shield clips through the Operator’s field of view while picking up a breach charge.
Level Design
Kanal
- Players are able to rappel in the air at EXT Front Lawn from EXT Coast Guard Roof.
Chalet
- Placing a Black Eye next to a window in the 2nd Floor Hallway in Preparation Phase destroys the Black Eye.
Ubisoft adds that the duration of a suspension for team killing will be at their discretion. If you have multiple offenses, it could result in a permanent ban.
According to last year’s roadmap, the third Rainbow Six Siege expansion will be released this month.
[Source: Ubisoft Forums (1), (2)]
Essential Reading:
- Upcoming PS4 Games of 2016 Roundup
- PlayStation Releases and PSN Store Must Buys for July 12-19, 2016
- Resident Evil 7 and the Prospect of AAA VR Games
Best PS4 Retail Games of 2016 So Far
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Best PS4 Retail Games of 2016 So Far
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Dark Souls III
Good news for gamers is that From Software seems to never take a break. The studio released Dark Souls III earlier this year, and it was basically everything that fans wanted. Unlike Bloodborne, there's a more deliberate pace to combat and a ton of character customization. It will be exciting to see what the studio does next, but for now I'll keep playing Dark Souls III.
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DOOM
It's 2016 and Id Software just made an awesome DOOM game. That's wild. The latest game in Id's most famous series had no right to be as good as it was, but its campaign was spectacular. Throw in some solid multiplayer that keeps getting better over time due to SnapMap, and you have one of the best games of the year.
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Gravity Rush Remastered
Not a lot of people played Gravity Rush on the Vita, and that's a shame. Thankfully, gamers had a chance to right that wrong when Gravity Rush Remastered came out earlier this year. Good things come to those who wait, apparently, as the game plays better with a DualShock 4, and has all of the original's DLC.
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Guilty Gear Xrd -REVELATOR-
For everything Street Fighter V did wrong, Guilty Gear Xrd -REVELATOR- did it so right. Not only does the Arc System Works developed fighting game have a ton of content, it also does a fantastic job at introducing concepts and basic moves. -REVELATOR- has moved fighting games forward, and now it's up to other games to continue to make sure the genre continues to get better.
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MLB The Show 16
MLB The Show 16 rules. While the series doesn't get the recognition it deserves, Sony San Diego has been knocking the series out of the park for years now. It's a great baseball sim, and it somehow gets better every year. The 2016 installment is the best looking and playing version yet, and it's clear that the studio isn't resting on their laurels.
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Odin Sphere Leifthrasir
Odin Sphere Leifthrasir set a new bar for remastered games. Not only did this gorgeous HD version of Vanillaware's PS2 title fix the flaws of the original, it also added new content as well. New bosses, enhanced combat, and even the original game if players wanted to hold onto the past.
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Overwatch
I think Blizzard might be pretty good at game development. Overwatch, the latest game from the dev behind Diablo & Warcraft, was a bold new direction for the studio but they absolutely nailed it. It's some of the best team based first-person shooting available anywhere, and it's a game that still dominates my Twitter feed. Overwatch has staying power, and Blizzard seems to be on the right track of supporting it regularly.
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Ratchet & Clank
Sometimes a reboot is just what a series needed. That seems to be the case for Ratchet & Clank, as the remake of the PS2 classic did very well both critically and commercially. While it did show its age during spots (particularly during a horrible stealth segment), it also featured platforming fun that just isn't seen all that often on PS4. It's a welcomed addition to the system's library, and Insomniac really did a good job with it.
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Trackmania Turbo
Trackmania Turbo brought Trackmania's signature brand of weirdness to consoles in a big way. Nadeo's time trial racing game has over 200 tracks on the disc, and great level creation tools for users to make even more. It's a blast online with friends, and its four distinct locales each offer up a different challenge.
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Uncharted 4: A Thief’s End
While Uncharted 4: A Thief’s End may have been largely more of the same from a gameplay perspective, it was at least really polished sameness. It also featured the best story in an Uncharted game by a mile and turned Nathan Drake into something more than a wisecracking mass murderer. Uncharted 4 was a great way to end a series that needed to go away for awhile, and now Naughty Dog can move on to exciting fresh ideas.
