Prey is not a remake. Prey is not a sequel. Prey is also not a shooter or a member of the horror genre. So exactly what is the new Prey game from Bethesda and Arkane Studios?
Game Director Raphael Colantonio has released a new video in an attempt to further explain what players should expect from Prey. He emphasized what the team already said at E3 from the get-go:
Prey is not a sequel. It’s not a remake. It has no tie with the original. You have to look at it like a reimagining of the idea.
Colantonio also elaborated that Prey is not a horror title, despite what we all may have garnered from the E3 presentation. He also shut down all notions that it’s a shooter as well.
It’s not horror. The psychological-thriller dimension is more around the theme of identity. Who are you exactly as Morgan?
[It’s]not just shooting. It’s more like a hybrid game where there’s narrative mixed with action mixed with a little bit of [an] RPG layer.
There will be combat, both with weapons and powerful abilities learned from aliens. Colantonio also hinted that the various gadgets Morgan finds on the space station can be used as weapons if the player creatively uses them in that capacity.
He also commented that those who enjoy Arkane’s style of games will also enjoy Prey, whether or not you played the original.
The original Prey was developed by Human Head Studios, who was also supposed to be working on Prey 2. That project was yanked from them when they were nearly complete, even after showing it at E3 2011. Rumors floated that Arkane Studios had it, but then Bethesda outright canceled the title. Apparently the new Prey is why Bethesda claimed Prey 2 was canceled.
Prey 2 is set to release in 2017.