The hype for Final Fantasy XV is unbelievably strong thanks to Square Enix’s monster hype machine. Their marketing teams love cranking on that handle, and they are setting the expectations for FFXV rather high. The last time Square Enix really did that with a new FF game was Final Fantasy XIII, and the community is extremely mixed in regards to that title. With everyone really frothing for the Final Fantasy VII Remake, the pressure is really on Square Enix to get this right and do it well. The last time I got my hands on FFXV was from the demo, Episode Duscae, and I came away from that feeling overwhelmed and puzzled at what Square Enix was trying to do with this new installment. At PAX West, I was able to sit down with the game for over an hour (when they finally kicked me out), and I was blown away with how much they have improved the gameplay since Episode Duscae.
Get Me to the Church on Time
My play session appeared to start at the very beginning, or at least rather close to it. Prince Noctis is being sent away to the city of Altissia to marry childhood friend Lady Lunafreya. He hasn’t seen her since they were kids, but he has enough fond memories to be cool with the arranged marriage. His three best friends, Gladiolus, Prompto, and Ignis, are all escorting him to his final destination. It also just happens that these three best friends are members of the Crownsguard, and therefore, they’re suited to escort the crown prince. Not sure why his father isn’t going too, as it is his son’s wedding, but I suppose we’ll learn more on that when the game releases.
Not long after the foursome departs in the Regalia vehicle, the darn thing breaks down. The four of them push the car to Cid’s garage (you knew there would be a Cid), and while Cid does promise to get the Regalia up in running on time, he takes all of their money to do so. So instead of waiting and drinking coffee, the four agree to do oddjobs to raise more money. Cid has a few ideas, namely to kill a bunch of varmints rustlin’ up his property.
There are three bunches of such varmints, and with each group, the game teaches the player a bit about the action-based combat. If you played Episode Duscae, most of these game mechanics were thrown at you from the beginning, many didn’t make sense, and even more were frustrating to implement. It’s never a good idea to present everything at the beginning, especially when combat is as complicated as it usually is in a FF game. It doesn’t use any of the mechanics from previous games, so there isn’t any prior knowledge to fall back on. Fortunately, it seems that Square Enix figured this out and learned how to teach players the basics of combat. Now that the QTE mechanics, party member attacks, MP usage, stealth attacks, and defense are spread out in introduction, it’s far easier to digest and far more fun to play as a result.

Time Really Is Everything
While FFXV doesn’t have a countdown clock with the time running like Final Fantasy XIII – Lightning Returns annoyingly did, the time of day does have significance in the game. When night comes, strong and powerful daemons appear, and unless the party has a lantern, it is pitch black outside, just like it would normally be. The daemons are too strong to fight, but players can avoid them by setting up a camp at designated campsites. The daemons will not come near the campfire, but that’s only one perk of camping.
Ignis is a master chef, and if you gather the proper ingredients throughout your adventures, he can whip up a delicious meal that will award status boosts the following morning. For example, during my session, Ignis had three recipes I could choose from (he will learn more recipes throughout the game), and each had unique status boosts. I chose the vegetable medley stew, as it awarded more HP and stronger attack stats.
Camping is also the only time when the party can reap the benefits from all XP earned that day. The group will learn new abilities by spending AP earned through quests, and those can be redeemed in the Astralphere at any time. At camp, all XP earned from the day is tallied toward leveling up, which in turn increases each character’s stats. It’s a unique method for leveling up, and I’m not completely sold on it yet. Perhaps it will all come together with more game time, or perhaps it’s an attempt at making camp more whimsical. I could see it going either way.

Now if the party is driving the Regalia at night, they don’t have to camp. The caveat is that Ignis will not drive at night due to the daemon activity. I always made Ignis drive during the day so I wouldn’t have to take the wheel, as I loathe driving in video games. But when night falls, he puts his foot down. If you hate driving, keep an eye on the time of day so you can scope out a campsite.
After getting my hands on FFXV at PAX West, I am finally confident that this game will be worthy of the Final Fantasy name. If these tweaks and bits of polish on the gameplay are why they keep delaying the game, I am more than happy to let the game cook to perfection.
Now Loading...FFXV Delay
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Now Loading...Final Fantasy XV Delayed Again - Your Reaction?
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Stephen Bitto
On the surface, another FFXV delay doesn't look like a big deal. It's been 10 years so what's two more months, right?If you look deeper though, almost every major fall release is dropping in that two-month window. People are going to have invested their time and money into the likes of Call of Duty, Titanfall 2, Battlefield 1, World of Final Fantasy, Watch Dogs 2, Skyrim Remastered, Rise of the Tomb Raider, oh, and PlayStation VR.This massive change in the gaming landscape will likely have a negative impact on FFXV commercially and possibly critically.The only saving grace for FFXV could be that the fall is still light on RPGs. Only time will tell. -
Paulmichael Contreras
That doesn't surprise me at all. A delay like this can mean a couple of things. It can mean a lack of confidence by the publisher, but it can also mean the developer simply wants to ensure they are releasing a product that meets a certain quality level. I hope we're seeing the latter rather than the former.However, releasing in September would've been better for Square Enix, because there wouldn't have been as much competition in the market. Now, releasing after or at the same time as other major titles, it'll be harder to make an impact. Based on fan reaction, though, it seems the Final Fantasy series is still a heavyweight, and so ultimately it doesn't really matter when this game releases. What's one extra month after waiting all this time, anyway? I say take the extra month and play through some other Final Fantasy games to get yourself psyched! -
Zarmena Khan
All I'm going to say is don't announce/reveal games until close to release. I can see why people get a bit annoyed. You look forward to something and then bam...delayed. But that said, it's not the end of the world. I'm not shocked and it doesn't bother me. People will forget a delay but they won't forget a bad game. Throwing a hissy fit and canceling preorders (a practice I'm against anyway) is silly. And what's even sillier is the FFXV event they held just to announce a release date haha!
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Michael Briers
Surprising? No. I think that it's because of the sheer weight of expectation that comes with a ten-year development cycle that Square pushed it. The whole Uncovered event shows that they have all hands on deck for FFXV -- not to mention the animated series and CGI film -- and the idea that it could have arrived broken almost doesn't bear thinking about for the studio's sake.
It's just disappointing that it has now fallen out of that September window. It could have really benefited from landing in that relatively quiet corridor in the vein of Destiny and MGS V.
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Chandler Wood
If the game isn't ready, it isn't ready. Either they force the team to meet the release date and we get a broken, messy product, or we get a delay, where they can fix any issues, smooth out the experience, and release something to be proud of. I'm not one to jump to the assumption that the delay is a bad thing. I'd like to see it as a positive sign that they care about the quality of the game they will be releasing, and delay it knowing the ridiculous reaction that gamers are going to give to that announcement.
It's two extra months. Two months that will make it a working product. If you really want to whine that much about it, then you're just asking for a broken release sooner. I'd rather wait and get an enjoyable final experience, but hey, it seems like if it isn't one thing to complain about these days, it's another. Square Enix is banking on Final Fantasy XV as a return to form for the company, and if two extra months is what it takes to do that, then let them have the time they need to get this done right. -
Heath Hindman
Oohh ship yea, ship bug free.OooOooh ship, bug free!Bug free!So hey Square, hey Square ship!Ship bug free.Just as long, as it ships,No IiiIIiiii won't... be afraid.No I won't... be afraid!And backlogs... are the only... game I'll see.When delays... have come.And the schedule's dark.Ship bug free.
Clarification: Final Fantasy XV includes a cover of the classic song "Stand by Me." -
Alex Co
I'm perfectly fine with Square Enix delaying a game rather than get a broken mess at launch, which is what the mindset of everyone should be. Now, if it still releases with a ton of issues and whatnot, then yeah, they can bitch and whine all they want then.
That said, I'm with the others on the timeframe. I mean, releasing in November surely isn't doing the game any favors. I know, I know, that the other titles are different genres and whatnot, but not everyone can buy every game the moment they launch, and Square Enix is gambling that some players will opt for FFXV rather than some of the other big-name games out during that time or near it.
And also, as everyone is saying: what's another two more months, right?
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Mack Ashworth
I imagine those anticipating Final Fantasy XV will be used to delays by now, and another 2 months won't cause too much disappointment.
The delay will have the game competing with a lot of other big titles, and I do wonder how the late release will affect demand and sales.







