In 4Gamer’s year-end creator interviews, Sony Worldwide Studios President Shuhei Yoshida said 2016 felt like the year of hardware with the releases of PlayStation VR, PlayStation 4 Pro, and the slimmer PS4. Looking ahead to next year, he hopes to make it a year that delivers “amazing software” to take advantage of the new hardware.
Other Sony creators were interviewed by 4Gamer (translated by Gematsu), including Creative Director Keiichiro Toyama (Gravity Rush), who looks ready to start a new title after Gravity Rush 2 ships next month:
As soon as preparations for the start of a new title begin, it will likely be a busy year again. Outside of that, I will be promoting various things, so please keep an eye out in the future!
Sony Japan Studio Producer Teruyuki Toriyama (Bloodborne) wouldn’t say what he’s currently working on, but he did offer up this teaser:
While I can’t say any details yet, we’re also moving forward with the creation of ambitious new titles and new title concepts at the same time, so please continue to support Sony Interactive Entertainment Japan Studio in 2017.
SIE Producer Masaaki Yamagiwa (Bloodborne) also wouldn’t say what he’s working on, but he hopes to show something next year:
Since behind the scenes activities have been ongoing since Bloodborne, I hope this will be a year that bears the fruit of the things we’ve built upon so far.
Enhance Games’s Tetsuya Mizuguchi (Rez Infinite) was also interviewed, and he teased that they might not be done with Rez Infinite yet. “From here on, I want to continue creating new experiences,” he said. “Particularly, I will continue to focus on virtual reality. Rez Infinite still has various developments and much more evolution, so please look forward to it.”
You can see what other Japanese creators had to say by following the links below.