After expressing his interest in seeing Stardew Valley on PlayStation Vita last month, developer Eric Barone has confirmed that it’s now being looked into. “We are currently investigating the possibility of a PS Vita port,” he wrote on the game’s official website.
As for the PlayStation 4 and Xbox One versions, a patch in early February should help resolve any issues players are having with unload-able saves:
Chucklefish and Sickhead Games are making good progress on addressing some issues with the console versions. Their top priority is to resolve the issue where saved games become unload-able. Fortunately, they’ve discovered the reason this is happening, and after this next patch, it shouldn’t occur anymore. If you currently have a save file that won’t load, it will likely work once again after the patch comes out. The patch will also fix several other issues… I’ll share the full patch notes with you when the it’s been finalized.
Another future patch should make the controller easier to use by getting rid of the cursor in menus.
Also in February, a Steam beta test will go live for translated versions of Stardew Valley in Spanish, Brazilian Portuguese, German, Russian, Japanese, and Simplified Chinese. “It will go live for everyone some time after that, depending on how the beta goes,” Barone added.
Although multiplayer co-op is still in the works, Barone says “it’s going to be a while yet.”
Would you play Stardew Valley if it came to Vita?
[Source: Stardew Valley]