It’s been less than a week since the biggest update to one of Overwatch’s most notorious heroes, Bastion, has gone live and Blizzard has already announced that it’ll be pulling back at least one of the changes to Bastion’s new kit.
According to the latest patch notes for the game’s PTR (Public Test Realm), where all the game’s upcoming changes are tested before reaching the live servers, Bastion’s new Ironclad passive will be taken down a notch.
Initially, Ironclad reduced the damage Bastion takes while in his Sentry or Tank mode by 35%. With the upcoming nerf, Ironclad will only reduce his damage taken in the two modes by 20%.
Jeff Kaplan, the game’s director, went onto the game’s official forums to share his thoughts on the new Bastion and what may have motivated him and the development team to bring about the latest nerf so soon after releasing his big update.
Over the past few nights I’ve played with, as and against Bastion. My perception is that he is a little too powerful right now. In particular, in one match I was playing Bastion and the enemy Tracer was trying to hunt me down. The Tracer player was clearly a better player than I am — a very skilled individual. I relied heavily on my self-heal and the Tracer could not finish me off. But I was able to kill Tracer in recon mode almost through attrition. This part felt wrong to me.
As always, changes brought to the PTR aren’t necessarily final and may still be subject to change depending on how it performs as well as how it is received by the players in the PTR. If the changes are brought to the live servers, they should be applied in a few weeks.