With the PlayStation VR’s getting its first dedicated first-person shooter game in Impulse Gear’s Farpoint, some might be wondering how it will differ from the standard first-person shooter game we all know and love. Well, let Impulse Gear explain it to you in this new trailer.
In the video above, Impulse Gear devs talk about the challenges and advantages of developing a VR game, and how it changes the gameplay from your standard first-person shooter game. One good example is how the in-game characters talk to you (the protagonist) by looking at your eyes, as opposed to just spouting off lines of dialogue.
Redefine your expectations of immersion as you embark on a mission to pick up scientists studying an anomaly near Jupiter when, all of a sudden, a rupture nearby sends you and their station crashing onto an unknown alien world.
Separated from your colleagues, you must use holographic logs scattered throughout the landscape to reunite with the scientists and escape the planet.
I don’t know about you, but I always thought Farpoint would be a shooting gallery of sorts with tacked on PSVR integration. I’m kind of glad to see that I’m most likely wrong.
Stay tuned to our Farpoint review hitting the site soon. In the meantime, go check out our Farpoint info post to know everything there is about Farpoint.
Are you picking up Farpoint tomorrow? Do you think it will usher in a new kind of first-person shooter experience?