The physical version of Friday the 13th: The Game will release on Friday, October 13 for PlayStation 4, Xbox One, and PC, Gun Media and IllFonic announced today. It will cost $39.99 USD, the same price as the digital version.
Included in the retail version is an exclusive free Bloody Jason Skin for all playable Jasons, as well as a free pack of clothing for each of the playable camp counselors.
Gun Media didn’t say if the single-player content (expected in summer 2017) would be available on the retail disc when it launches in October.
In an interview with Games Industry, Gun Media’s Wes Keltner said that Friday the 13th has sold more than 1.8 million copies since launch in late May.
After admitting that “we weren’t ready for the huge influx of players that hit us day one,” Keltner revealed that they were profitable early on:
The total we spent creating this game, would only cover half the animation budget for AAA games. But we made the most with what we had. As for being profitable, we were in the black quickly. However, we have reinvested that profit directly back into F13 in the form of new content (maps, characters, etc) and our ongoing server costs.
Keltner later talked about what to expect from Friday the 13th in the future:
Our number one priority right now is stability and squashing bugs. That’s what all of our engineers are focusing on. We’ve also nearly doubled our team size to help with this issue. But our content/art teams are free to work on new content, and that’s what we’ve been doing. Players can expect new maps, characters, Easter eggs, and other great updates in the near future. I think fans are really going to enjoy what we have planned, as some of this content comes directly from player feedback/requests, while some others are surprises we’ve had up our sleeves for several months now.
Are you surprised by the success of Friday the 13th?