In 2014, Lunar Ray Games met its Kickstarter goal for Timespinner, a pixelated, 2D “Metroidvania” game that made over three times its original goal of $50,000. Now, five years later, with another four years of part-time development before that, the game is coming out under the publishing arm of Chucklefish. On September 25, 2018 Timespinner will make its way to both the PlayStation 4 and PS Vita as a $19.99 Cross-Buy title.
Timespinner is about a woman with time-bending abilities who is seeking revenge against the evil empire responsible for the death of her family. The core of the game is Time-Stop, which lets players stop time at the cost of some sand. When time is stopped, players can not only scramble for a better position in the middle of a fight, but also use enemies as platforms to get to previously unreachable areas on the map.
Timespinner is also filled with ability-driven equipment, orbs that grant melee, magic, and passive skills that, to me, resemble Castlevania: Order of Ecclesia for a point of reference.
Lunar Ray Games’ Bodie Lee also emphasized the game’s story in a PlayStation Blog post, as he noted that he has been developing the lore since he was young and offered the following key points that he believes sets Timespinner apart from its peers:
- Skippable cutscenes
- Collectable “Memories” which detail important events of a specific character.
- Collectable “Letters” which contain multiple viewpoints concerning a historical war.
- Collectable “Downloads” which act as encyclopedic knowledge of people, planets, and more.
- Optional character quests with unique rewards.
[Source: PlayStation Blog]