Combat in Star Wars Jedi: Fallen Order Is ‘Very Similar’ to Sekiro: Shadows Die Twice

Despite the title’s release later this year, Star Wars Jedi: Fallen Order remains a mystery in many ways. Will this continue until launch? Maybe, but it seems Respawn Entertainment is fine releasing morsels of detail every so often. The latest bit of information emerges with the most interesting gameplay comparison. Apparently, Respawn developers were pleased with Sekiro: Shadows Die Twice’s launch, as it proves what they’re doing with combat in Fallen Order hits the mark. That’s right, in some respects, these two games are “very similar.”

Fallen Order’s Lead Combat Designer, Jason de Heras, noted as much during an interview with EDGE Magazine for the September 2019 issue. According to Heras, the most notable comparison between the two titles can be found in the lack of a stamina bar and the freedom Sekiro’s combat provides players. He shared the following with the publication,

I thought [Sekiro] was pretty badass, and a little comforting to know that you could make this type of game without a stamina bar. They let you attack, they let you roll, they do all this for free–and then the AI will tell you if you’re doing the correct thing. It just confirmed to us that you don’t have to limit everything the player does; let them have a little more agency, and then let the AI give them a slap on the wrist or a punch in the face. It was a positive thing for us to know there was a game that was similar to ours. Very similar.

Comparisons to FromSoftware titles combat-wise did enter the Fallen Order discourse following the game’s E3 2019 gameplay reveal. It seems there’s some merit to it, after all. Perhaps FromSoftware’s influence was embedded in Star Wars Jedi: Fallen Order all along, though.

In the same interview with EDGE, Game Director Stig Asmussen cites the beloved developer as a source of inspiration, speaking on how long he’s been of fan of the work the studio produces. “I’ve been a huge FromSoftware fan since King’s Field. I mean, King’s Field II is one of my favourite games ever. But it’s not about you liking a game, and trying to make that game yourself. It’s more, ’What can we learn about what’s fun about it?'”

Fans can see for themselves how deep these comparisons truly run when the new Star Wars experience arrives later in the year. Fallen Order will come to the PlayStation 4, PC, and Xbox One on November 15, 2019.

[Source: EDGE Magazine via Wccftech]