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PSA: Quake Remaster Now Has a Multiplayer PvE Horde Mode and ‘Honey’ Add-On

In case you missed it, MachineGames has developed a multiplayer player-versus-environment Horde mode for Quake Remaster, which is now available via the game’s latest patch.

Horde mode is designed for all difficulty levels and comes with four maps. You can play locally or online (custom matches). In addition to this, a new map add-on called Honey has been added, and it tasks players with battling a deadly plague.

Complete patch notes are as follows:

HORDE MODE

Overview

  • All new multiplayer PvE experience designed by MachineGames
  • Supports 1 – 4 players or bots in local multiplayer and online modes (Custom matches only)
  • Playable on all difficulty levels
  • Includes 4 new maps specifically designed for Horde Mode

Rules

  • Score points by killing enemies
  • Kill multiple enemies in quick succession for bonus points
  • Your progression is reset after the last player dies
  • Every 3rd wave has boss monsters but once you clear it, you get a Silver key to unlock more weapons and items
  • After the 9th wave, you get a gold key to unlock the exit, or you can keep fighting as long as you are able
  • Monsters have a chance of dropping quad damage and the pentagram of protection (powerups last for 5 seconds once picked up and despawn if not picked up after 10 seconds)

NEW ADD-ON: HONEY

  • Expand your Quake experience with the free Honey Add-on and delve deep into the darkness to conquer a deadly plague infecting the land
  • For a unique look behind the curtain, check out our Nods to Mods interview with the author of “Honey”, MachineGames’ own Senior Level Designer – Christian Grawer here
  • Read more about how to access Honey here

IMPROVEMENTS

All Platforms

  • Improved auto aim to reduce amount of snapping and view locking onto enemies
  • Crosshair color and type can now be changed from the Gameplay options menu
  • Add-ons menu can now be used to play previously downloaded add-ons while offline
  • Text chat and push to talk voice chat are now available in pre-game lobbies

PC Only

  • Added ability to invite friends across PC platforms using players on your Bethesda.net friends list (optional)

RANGER SKINS IN QUAKE CHAMPIONS AND DOOM ETERNAL

  • Owners of our Quake re-release can log in with their Bethesda.net credentials in-game to earn the Ranger Slayer Skin for DOOM Eternal and the Quake Guy Ranger Skin with the Gladus Axe in Quake Champions! (NOTE: In addition to owning Quake, players must also own DOOM Eternal or Quake Champions to use their respective skins)
  • Note: Nintendo Switch users can unlock the Ranger Slayer Skin in DOOM Eternal alongside Update 6.66 sometime in early 2022. Stay tuned to the Slayers Club for updates!

BUG FIXES

All Platforms

  • Fixed Death Knight incorrectly referred to as Hell Knight in the main Quake campaign
  • Bots now chat less
  • Fixed cases where texture borders were visible around certain HUD elements
  • Fixed weapon firing immediately after respawning in multiplayer
  • Turning off Enable Microphone before connecting to online services now properly mutes the microphone

PlayStation 5

  • Fixed a crash related to secret levels when loading a save
  • Fixed controller audio not playing in multiplayer when in someone else’s lobby

Nintendo Switch

  • Deadzone and other sliders should no longer have unselectable values
  • Fixed achievement popup getting cut off when the pause menu is active

Microsoft Store (PC)

  • “First Controller” setting now works correctly

[Source: Bethesda]

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