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Ubisoft Adds Inverted Aim Support to Splinter Cell Trilogy HD

November 23, 2011 Written by Sebastian Moss

Ubisoft’s Splinter Cell Trilogy HD has been patched to add inverted aim support after fans clamored for the simple, yet vital feature.

The lack of inverted controls was something we picked up on in our review, with PSLS’ Ray Conley saying: “What seems almost completely standard for any game nowadays, Ubisoft failed (or forgot) to include the little “inverted” ticker option to help those who can’t as easily flip that switch in their minds to turn off their built-in inverted feature.”

Luckily, the control scheme has finally been added to the game through a patch, adding what was originally available in Splinter Cell, Splinter Cell: Pandora Tomorrow and Splinter Cell: Chaos Theory.

If you’re a fan of using the inverted control scheme, will this entice you to pick up the game, or are you sad that Ubisoft also left out multiplayer? Share your thoughts in the comments below.