DriveClub VR Off-Screen Gameplay Revealed, More Details Coming at E3 2016

March 18, 2016Written by Jason Dunning

Beginning at 6:43 of the above video, Juex Video shows off new footage of DriveClub VR from GDC 2016.

DriveClub VR for PlayStation VR was first revealed last year as a prototype that runs at 60 frames-per-second, but gets converted to 120fps with re-projection before sent to the VR headset. When asked today if DriveClub VR will be released as a standalone game or be given as a free update to DriveClub, Game Director Paul Rustchynsky said to wait until E3 2016:

Answering a few more questions about DriveClub VR, Rustchynsky said “there is no input lag,” it plays great with a DualShock 4, and the best drivers are smooth and calculated (and not frantic like in the video).

Would you like to see DriveClub VR as a full PlayStation VR title?

[Source: Paul Rustchynsky (Twitter 1, 2, 3)]