New PS4 & Xbox One Models Would Be A “Pain in the Ass” for Developers, Says BioWare Co-Founder

April 8, 2016Written by Jason Dunning

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With a new PlayStation 4 model rumored to be on the way, potentially adding 4K resolution for games and more processing power, retired BioWare Co-Founder Greg Zeschuk weighed in on the matter, telling GameSpot that supporting two platforms at once would “be a gigantic pain in the ass that flies in the face of the purpose of consoles.”

As he later explained, “The whole purpose of consoles is the set of requirements that you work against from a hardware perspective. To change that is complete lunacy.”

Calling the idea of new models this generation bad, Zeschuk thinks console makers should just lock them and “let developers do their thing,” because “if you can focus your development effort on one set of hardware requirements and target, you are going to get a better result.” He says it would also allow save developers from having to add more people to port things across.

“It’s like dipping your toe back into the PC pool where you have to consider all these things,” he adds. “It was nice on console not having to consider like performance sliders. But it’s just crazy. I guess maybe [Sony and Microsoft] feel the need to.”

He finished up saying new models would be irritating for consumers, and that he doesn’t think “they can pull an Apple and get you to upgrade mid-cycle.”

While the PS4.5/PS4K is rumored for a late 2016 unveiling, Microsoft’s Phil Spencer has said, “I’m not a big fan of Xbox One and a half. If we’re going to move forward, I want to move forward in big numbers.”

[Source: GameSpot]