More Characters and Systems in A Certain Magical Virtual-On Revealed

September 12, 2017 Written by Kite Stenbuck

A Certain Magical Virtual-On - Touma VS Mikoto

SEGA has released a new information batch for their upcoming game A Certain Magical Virtual-On (Toaru Majutsu no Virtual-On), which is a collaboration game between their long-running mech combat game series Cyber Troopers Virtual-On with the popular novel-turned-anime & manga A Certain Magical Index (Toaru Majutsu no Index). As this is its second information batch, those who missed the first batch can read it here.

This batch introduces two more Virtualoids and pilot characters, and more details on the gameplay system have also been published. Most of the details are officially available in Japanese at the Dengeki website, while detailed bios of the Virtualoids are provided by Hachima.


 

A Certain Magical Virtual-On - Kuroko & Fei-Yen

RVR-14/VSL Fei-Yen Kn (The Knight), piloted by Shirai Kuroko

This high-speed Virtualoid has a cutesy look with a head decoration similar to twin-tailed hair. With high mobility as its selling point, it can also enter Hyper Mode when its HP drops below half of its maximum HP.


 

A Certain Magical Virtual-On - Misaki & Angelan

SGV-417-l Angelan, piloted by Shokuhou Misaki

A divine Virtualoid specializing in ice and snow magic. Other than ice and snow-based attacks, it can also summon a giant dragon to help it in battles. It also has an Explosion Mode where it can generate giant wings on its back.


 

A Certain Magical Virtual-On - Transition

A Certain Magical Virtual-On will also have brand-new gameplay features not seen in past Virtual-On games. One of the examples of the new features is Transition, where pressing the O button while dashing will make the mech move while kneeling, as seen in the above screenshot. In Transition mode, the player can still maintain a lock-on at their opponent while seamlessly switching between jumping, dashing, and attacking, thus making battles in overall more speedy with a faster tempo.

While past Virtual-On games solely relied on remaining hit points to determine the victor, A Certain Magical Virtual-On will also employ a new Point scoring system where points will be added each time a player manages to shoot down their opponent. Thus the victor will be now determined by not only remaining HP but also their total points.

However, A Certain Magical Virtual-On will also discourage passive plays, as a higher-scored player who keeps avoiding attacks while not delivering accurate shots themselves will trigger a Violation warning and have their points reduced as a penalty.

A Certain Magical Virtual-On - Touma in Temjin

This newest Virtual-On game will also offer two control styles: Smart style for newcomers which comes with automatic lock-on, and Veteran style which will require manual lock-on and thus is more suitable for those who have played prior Virtual-On games.

Finally, we also learn that the fourth weapon introduced in the first batch is officially dubbed Boost Weapon, which unlike the pre-existing Right, Left, and Center Weapons, will change attributes depending on the character piloting the Virtualoid.

A Certain Magical Virtual-On will be released for PlayStation 4 and PlayStation Vita in Japan sometime in 2018. This game will be one of SEGA’s featured games in Tokyo Game Show 2017, and it will also have a playable demo at SEGA’s booth in the event which is going to be held on September 21-24.

[Sources: Dengeki, Hachima]