It feels like common-place nowadays, in this constantly connected generation of consoles, that every game has to have some sort of online component. And whilst a few hardy franchises are content to simply stick to their single player roots, a growing number of games are branching out into the foray of multiplayer. Don’t get me wrong, that’s not a bad thing, but with a number of games offering less than stellar online experiences, especially compared with the behemoths like Call of Duty, Killzone and Uncharted, these efforts by the developers are largely overshadowed.
The latest series to tread the waters of online multiplayer is Dead Space 2 and we’ll be seeing the first footage of Isaac Clarke’s matchmaking mayhem on this Friday’s GTTV.
Now, I don’t want to make a predisposed judgment, but the thing that Dead Space multiplayer would have going for it is a unique set of game mechanics brought over from single player. Strategic dismemberment and player controlled Necromorph enemies with a dash of zero-G jumping? Count me in!
Of course, I could be entirely wrong and Dead Space 2 multiplayer ends up being another third person cover based affair. Looks like we’ll find out on Friday.