Despite some positive ratings, many Battlefield 3 players have had to battle with glitches and, even more noticeably, server crashes and instability. However, EA claims it’s all under control now.
Frank Gibeau, EA Games Label President, was asked during an investor meeting as to what has prompted the server infrastructure to remain unstable during the first week of Battlefield 3‘s launch, to which he quickly replied:
In terms of the network services, we have had unprecedented and historic peaks in terms of the activity that we’re getting from the Battlefield community and players, and it’s caused parts of our networks to experience some outages.
We were very rapid in our response there. We were able to get those back up. We feel like we’ve really gotten a handle on it now, and the service as it scales to the release in Europe this weekend, should be solid.
Earlier in the week, the Xbox 360 servers were completely down for many hours over the course of a nearly two-day period. In addition, PC players had difficulty with activation of the product, while all three platforms have been battling with server quality being questionable. With this now taken care of, or at least we hope, DICE can focus on the gameplay issues, which there are quite a few of. A huge patch is currently in the works, and is aiming to address all of the hot ticket items outside of the network issues that have been reported.