You can read all about the Nordic Games acquisition of countless THQ properties by following this link, which is where we also told you of some happenings on the Nordic Games forums, something that continued today.
A user by the name of ryan.stefanelli (Ryan Stefanelli is a Co-Founder of Vigil, who is now with Crytek) posted this on the Darksiders thread:
As one of the co-founders of Vigil and the lead level designer/principal designer on both games, all I can say is… make it adventurous.
And do what we would’ve done: let people know what happens when those other three comets land on Earth! Four player co-op or bust!
Good luck to you guys. You’ve adopted our baby.
Ryan Stefanelli (now @Crytek)
Then, a member known as tragic (who identifies himself as Ben Cureton, ex-Vigil Games Lead Combat Designer, now at Crytek) posted this in the thread:
If you actually ever go forward with the Darksiders franchise, be sure to focus on the things that made DS and DS2 cool. Things like… that feeling of adventure (that Ryan mentioned), the fast-paced combat, the sense of scale, quality voice acting, and don’t forget that Strife and Fury need to be BADASS… whatever you do, don’t forget to crank the BADASS meter up to 11. If you are ever in doubt of what to do… just add more skulls!
Oh yeah… it has to be 4 player. It’s a must!
That being said, if you decide you don’t want to continue making games for the series, let me know. We’d be more than happy to take the IP off your hands. In fact, you can even have all of the money that DS1 and DS2 continue to generate! =)
ben cureton (now @crytek also)
ex vigil games lead combat designer
Perhaps the most interesting piece of news to come from the Darksiders thread is what Reinhard Pollice, Production and Business Development Manager at Nordic Games, wrote in response to an upset forum member.
Here’s the original post from the forum member:
I can’t tell you how upset I was to hear that Crytek was outbid, for Darksiders, by your company. I mean, God forbid the gaming community all restrain themselves Lon enough to allow something precious to return to its creators. Where’s the honor in this action? I actually came on here to cuss you out, but reading the other posts, including from some of the original developers, I’m just disappointed.
And here’s Reinhard’s response:
I cant go much into detail about this and I dont know who else was bidding. However we were the only party that made an offer where THQ was willing to sell Darksiders. All other offers were far below from their internal reserve price.
One thing I want to outline again here: We really understand how great Darksiders 1+2 are and I am myself a huge fan of the series. I love every single detail starting from the great and unique art style going to the Zelda like gameplay system and the smooth and action focused but still challenging combat system.
So if we go for a Darksiders sequel we wont blow these values away.
If you haven’t done so far, be sure to head over to the Nordic Games forums to have your voice heard of where you want the franchise to go. So far, ideas include porting Darksiders 1 and 2 to the PlayStation Vita, a 2D Darksiders for $10 – $15, a Darksiders 2: Complete Edition, and even hiring Platinum Games for the next game in the series.
Where do you want the Darksiders franchise to go from here? Should we do an Ask PSLS about Darksiders? Let us know in the comments below.