Resident Evil Remastered a Chance for Players to Enjoy a “Masterpiece,” Claims Capcom

Earlier this month, Capcom joined the remastered bandwagon when it announced that Resident Evil Remastered will be coming to next year to the PlayStation 3, Xbox 360, PS4, Xbox One and PC.

In case you weren’t old enough to remember, Resident Evil Remastered is an up port of the 2002 GameCube game, which was based on the original Resident Evil game released way back 1996. So, what was Capcom’s decision in re-releasing the game? In a recent interview with RelyOnHorror, Capcom Producer Yoshiaki Hirabayashi was asked this very question, and what’s Capcom’s expectations for Resident Evil Remastered given the Resident Evil Remake didn’t exactly move as many units as Capcom would have liked.

The Resident Evil fan base has increased since the original title’s initial release and this new version represents a chance for players to enjoy a game that is still regarded as a masterpiece and a cornerstone of the survival horror genre. We’re working really hard to deliver a great experience and I hope that it will resonate with users.

In related news, Capcom has already revealed that Resident Evil Remastered will run at 30fps (frames-per-second). Also, to see how the graphics have been improved, make sure you check out our gallery comparing RE Remastered to the Remake.

Are you picking up Resident Evil Remastered when it launches next year or have you had enough remastered games?

[Source: Rely on Horror]

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