From Experience, the developer behind Demon Gaze, Stranger of Sword City is coming to PlayStation Vita on March 22, 2016 in North America and March 25, 2016 in Europe as a physical and digital title, NIS America announced today.
Taking a more Western approach to the traditional dungeon crawler and adding dark fantasy themes, new gameplay elements, and a leaderboard system, Stranger of Sword City is, “at its core, a game about death and fighting against vanishing forever.”
Here’s what NIS America says about Stranger of Sword City:
Your flight crashes after passing through a mysterious portal. As the sole survivor, you awaken to an unfamiliar land lit by stars you’ve never seen. This land is Escario, the city of swords. Quickly marked as the Chosen One, the Stranger of Sword City, you must defend this place, and choose your allegiances carefully as you scour the land for a way home.
A Surprising Dark Fantasy
- A labyrinth wouldn’t be complete without the trappings of darkness that this fantasy brings. The story and characters depart from the comedy and lightness found in some of Experience’s other games, and opts for traditional hardcore elements like perma-death and Life Points, while infusing the gameplay with a new Ambush system which will challenge you to decide how much risk you’re willing to accept to obtain the greatest loot.
Competition in the Dungeon
- Stranger of Sword City won’t leave you as a stranger among your peers. Online leaderboards will allow you to finally compete with your friends, and strangers across the world to display your dominance in everything from the best gear, to the fastest clear time.
- Fantasy is created by visuals and music as much as by story. In this title, the breathtaking art throughout your travels, and abundance of character portraits available for creating your perfect party will allow you to be truly transported into the magic of Sword City.
NIS America didn’t say which languages the Western release of Stranger of Sword City would support.